export default class ModelEditTool {
  constructor(viewer) {
    this.viewer = viewer

    // let _this = this
    this.selectHandler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas)

    this.selectHandler.setInputAction(function(e) {
      let pickobject = viewer.scene.pick(e.position)
      if (pickobject) {
        if (typeof pickobject.id !== 'string') {
          return
        }

        // if (pickobject.primitive) {
        // }
      }
    }, Cesium.ScreenSpaceEventType.LEFT_CLICK)
  }

  start() {}

  draw() {}
  move() {}
}
